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  Beyond Bullet Points: Using Microsoft® Office PowerPoint® 2007 to Create Presentations That Inform, Motivate, and Inspire

 
Beyond Bullet Points: Using Microsoft® Office PowerPoint® 2007 to Create Presentations That Inform, Motivate, and Inspire under The Books Store
Price: $29.99
Sale: $15.78
 
Manufacturer: Microsoft Press
Number of Items: 1
 
 
Binding: Paperback
Author: Cliff Atkinson
Publisher: Microsoft Press
Dewey Decimal Number: 005.58
Publication Date: 2007-10-10
Reading Level: 368
 
Description: Unlock the amazing story buried in your presentation and forget boring bullet points forever! Now updated for Microsoft Office PowerPoint 2007, this widely-acclaimed book includes seven new examples of compelling presentations from board room to classroom. Communications expert Cliff Atkinson guides you, step by step, through his revolutionary three-step method for increasing the impact of your presentations. You ll discover how to combine classic storytelling techniques with the power of visual media to create a rich, engaging experience. Transform the way you create and deliver your critical message and quickly bring your ideas to life! FOCUS Learn how to distill and shape your best ideas into a crisp and compelling narrative. CLARIFY Use a storyboard to illustrate your ideas, creating the right blend of message and media. ENGAGE Move from merely reading your slides to creating a rich, connected experience with your audience and increase your impact! CD includes: Cliff s custom templates build your story! Quick reference checklists for compelling presentations Complete eBook plus bonus content!

 

  Programming Collective Intelligence: Building Smart Web 2.0 Applications

 
Programming Collective Intelligence: Building Smart Web 2.0 Applications under The Books Store
Price: $39.99
Sale: $22.00
 
Manufacturer: O'Reilly Media, Inc.
Number of Items: 1
 
 
Binding: Paperback
Author: Toby Segaran
Publisher: O'Reilly Media, Inc.
Dewey Decimal Number: 006.76
Publication Date: 2007-08-16
Reading Level: 360
 
Description: Want to tap the power behind search rankings, product recommendations, social bookmarking, and online matchmaking? This fascinating book demonstrates how you can build Web 2.0 applications to mine the enormous amount of data created by people on the Internet. With the sophisticated algorithms in this book, you can write smart programs to access interesting datasets from other web sites, collect data from users of your own applications, and analyze and understand the data once you've found it. Programming Collective Intelligence takes you into the world of machine learning and statistics, and explains how to draw conclusions about user experience, marketing, personal tastes, and human behavior in general -- all from information that you and others collect every day. Each algorithm is described clearly and concisely with code that can immediately be used on your web site, blog, Wiki, or specialized application. This book explains: Collaborative filtering techniques that enable online retailers to recommend products or media Methods of clustering to detect groups of similar items in a large dataset Search engine features -- crawlers, indexers, query engines, and the PageRank algorithm Optimization algorithms that search millions of possible solutions to a problem and choose the best one Bayesian filtering, used in spam filters for classifying documents based on word types and other features Using decision trees not only to make predictions, but to model the way decisions are made Predicting numerical values rather than classifications to build price models Support vector machines to match people in online dating sites Non-negative matrix factorization to find the independent features in adataset Evolving intelligence for problem solving -- how a computer develops its skill by improving its own code the more it plays a game Each chapter includes exercises for extending the algorithms to make them more powerful. Go beyond simple database-backed applications and put the wealth of Internet data to work for you. "Bravo! I cannot think of a better way for a developer to first learn these algorithms and methods, nor can I think of a better way for me (an old AI dog) to reinvigorate my knowledge of the details." -- Dan Russell, Google "Toby's book does a great job of breaking down the complex subject matter of machine-learning algorithms into practical, easy-to-understand examples that can be directly applied to analysis of social interaction across the Web today. If I had this book two years ago, it would have saved precious time going down some fruitless paths." -- Tim Wolters, CTO, Collective Intellect

 

  Social Media Marketing: An Hour a Day

 
Social Media Marketing: An Hour a Day under The Books Store
Price: $29.99
Sale: $16.31
 
Manufacturer: Sybex
Number of Items: 1
 
 
Binding: Paperback
Author: Dave Evans
Publisher: Sybex
Dewey Decimal Number: 004
Publication Date: 2008-10-13
Reading Level: 432
 
Description: If the idea of starting a social media marketing campaign overwhelms you, the author of Social Media Marketing: An Hour a Day will introduce you to the basics, demonstrate how to manage details and describe how you can track results.  Case studies, step-by-step guides, checklists, quizzes and hands-on tutorials will help you execute a social media marketing campaign in just one hour a day.  In addition, learn how to integrate social media metrics with traditional media measurements and how to leverage blogs, RSS feeds, podcasts, and user-generated content sharing sites like YouTube.

 

  Pro LINQ: Language Integrated Query in C# 2008 (Windows.Net)

 
Pro LINQ: Language Integrated Query in C# 2008 (Windows.Net) under The Books Store
Price: $44.99
Sale: $24.64
 
Manufacturer: Apress
Number of Items: 1
 
 
Binding: Paperback
Author: Jr., Joseph C. Rattz
Publisher: Apress
Dewey Decimal Number: 005.741
Publication Date: 2007-11-19
Reading Level: 600
 
Description:

LINQ is the project name for a set of extensions to the .NET Framework that provide a generic approach to querying data from different data sources. LINQ will premier in Visual Studio 2008, and will become the next must–have skill for .NET developers. For more information about LINQ, you can check out the author’s portal at www.linqdev.com.

Pro LINQ: Language Integrated Query in C# 2008 is all about code.

Literally, this book starts with code and ends with code. In most books, the author shows the simplest example demonstrating how to use a method, but they so rarely show how to use the more complex prototypes. Pro LINQ: Language Integrated Query in C# 2008 is different. Demonstrating the overwhelming majority of LINQ operators and protoypes, it is a veritable treasury of LINQ examples.

Rather than obscure the relevant LINQ principles in code examples by focusing on a demonstration application you have no interest in writing, Pro LINQ: Language Integrated Query in C# 2008 cuts right to the chase of each LINQ operator, method, or class. However, where complexity is necessary to truly demonstrate an issue, the examples are right there in the thick of it. For example, code samples demonstrating how to handle concurrency conflicts actually create concurrency conflicts so you can step through the code and see them unfold.

Most books tell you about the simple stuff, while few books warn you of the pitfalls. Where Pro LINQ: Language Integrated Query in C# 2008 returns your investment is in the hours, and sometimes days, spent by the author determining why something may not work as expected. Sometimes this results in an innocent looking paragraph that may take you a minute to read and understand, but took days to research and explain.

Face it, most technical books while informative, are dull. LINQ need not be dull. Written with a sense of humor, Pro LINQ: Language Integrated Query in C# 2008 will attempt to entertain you on your journey through the wonderland of LINQ and C# 2008.

What you’ll learn

  • How to leverage all the new LINQ relevant C# 2008 language features including extension methods, lambda expressions, anonymous data types, and partial methods.
  • How to use LINQ to Objects to query in–memory data collections such as arrays, ArrayLists, and Lists to retrieve the data you want.
  • Why some queries are deferred, how a deferred query can bite you, and how you can make deferred queries work for you.
  • How to use LINQ to XML to revolutionize your creation, manipulation, and searching of XML data.
  • How to query DataSets with LINQ to DataSet so you can co–exist with legacy code and use LINQ to query databases other than SQL Server.
  • How to query Databases with LINQ to SQL, write your own entity classes, and understand how to handle concurrency conflicts.

Who is this book for?

This book is written for the proficient C# developer, but you do not need to be up on all the latest C# features to understand the material. When you finish this book, you will be up on all the latest C# features.


 

  Network Warrior

 
Network Warrior under The Books Store
Price: $44.99
Sale: $27.21
 
Manufacturer: O'Reilly Media, Inc.
Number of Items: 1
 
 
Binding: Paperback
Author: Gary A. Donahue
Publisher: O'Reilly Media, Inc.
Edition: First
Dewey Decimal Number: 004.6
Publication Date: 2007-06-01
Reading Level: 598
 
Description: Written by networking veteran with 20 years of experience, Network Warrior provides a thorough and practical introduction to the entire network infrastructure, from cabling to the routers. What you need to learn to pass a Cisco certification exam such as CCNA and what you need to know to survive in the real world are two very different things. The strategies that this book offers weren 't on the exam, but they 're exactly what you need to do your job well. Network Warrior takes you step by step through the world of hubs, switches, firewalls, and more, including ways to troubleshoot a congested network, and when to upgrade and why. Along the way, you 'll gain an historical perspective of various networking features, such as the way Ethernet evolved. Based on the author 's own experience as well as those he worked for and with, Network Warrior is a Cisco-centric book, focused primarily on the TCP/IP protocol and Ethernet networks -- the realm that Cisco Systems now dominates. The book covers: The type of networks now in use, from LANs, WANs and MANs to CANs The OSI Model and the layers involved in sending data Hubs, repeaters, switches, and trunks in practice Auto negotiation and why it 's a common problem in network slowdowns Route maps, routing protocols, and switching algorithms in Cisco routers The resilient Ethernet -- how to make things truly redundant Cisco 6500 multi-layer switches and the Catalyst 3750 switch Telecom nomenclature -- why it 's different from the data world T1 and DS3 Firewall theory, designing access lists, authentication in Cisco devices Server load balancing technology Content switch module in action Designing QOS and what QOS does not do IP design andsubnetting made easy The book also explains how to sell your ideas to management, how networks become a mess as a company grows, and why change control is your friend. Network Warrior will help network administrators and engineers win the complex battles they face every day.

 

  World of Warcraft Programming: A Guide and Reference for Creating WoW Addons

 
World of Warcraft Programming: A Guide and Reference for Creating WoW Addons under The Books Store
Price: $39.99
Sale: $18.15
 
Manufacturer: Wiley
Number of Items: 1
 
 
Binding: Paperback
Author: James, II Whitehead::Bryan McLemore::Matthew Orlando
Publisher: Wiley
Dewey Decimal Number: 794.81526
Publication Date: 2008-05-05
Reading Level: 1056
 
Description: “WoW” is what you’ll say when you see how many ways you can tweak the World of Warcraft interface after you read this book! If you’re new to programming, we’ll teach you the basics of Lua and XML and walk you through writing your first addon. If you already have some original addons in your arsenal, jump right into Parts III and IV and work with templates, function hooking, custom graphics, state headers, and more. We’ll even help you distribute your addons, making WoW better for everybody.
  • Respond to events, creates frames, and use the WoW API to interact with the game
  • Learn the Lua programming language through interactive examples, from values and variables to custom functions and control structures
  • Write well-formed XML and validate using schemas
  • Find specific functions easily in the comprehensive references of APIs, API categories, events, and widgets
  • Create custom graphics, scroll frames, dropdown menus, and much more

A Note from the Publisher:

In the first printing, we mistakenly omitted the Authors’ Acknowledgements, which included the names of many World of Warcraft community members who helped bring this book to market.  I want to publicly thank them for their efforts, and apologize for the omission, which will be corrected in the second printing.

It is the members of the WoW community that make Blizzard’s amazing game an even greater experience for millions of players around the world, and their efforts on this book are greatly appreciated.

Chris Webb
Executive Editor

From the Authors:

James and Lee Whitehead, thank you for standing behind me on everything that I’ve done throughout my wacky life. None of this would have been possible without the guidance and support that you’ve provided me. Michelle Hastings, thank you for finding a way to bridge a 5300 mile gap and still make me feel like I’m in your living room. Robert and Gregory Whitehead, thank you for sticking by me wherever I am and whatever I do without ever passing judgment. Tom Harper, thank you for letting me be a part of your life. Every single day with you is an adventure I can’t wait to begin, and you have changed my life forever.

Jamie Anderson and Edward Wilman, thank you for letting us invade your sanctuary and for being such good friends. Charlie Radcliffe, Björn Alfthan, Anne Christianson, and Chris McCabe, thank you for being great flatmates. Worcester College MCR, thank you for giving me a community of friends in a very foreign land.

Karen Hobson, thank you for being so helpful and supportive throughout the last two projects; you’ve helped keep me afloat. Sam Lantinga, thank you for all the time and effort you put into helping the World of Warcraft community. Kevin M. Kelly, thank you for your odd sleep patterns and availability; exploration of the unknown is always easier when you have a friend with a map. Daniel Stephens, thank you for your help digging through various parts of the API and for giving me a good jumping-off point for my data exploration.

Chris Webb, thank you for bringing this book and Hacking World of Warcraft into existence. Both books serve as great resources for the WoW UI community. Maryann Steinhart, thank you for your guidance through the entire process. Your feedback, as always, has proved instrumental to the process. Matthew and Bryan, for working with me on this extremely ambitious project, it’s definitely been a rollercoaster.

Thanks to everyone who kept me moving when I needed a push, and those who slowed me down when I needed a break. Thank you to all of my users for putting up with bugs and lack of updates while the book was still being written; your patience and support is what keeps me writing addons. Finally, thank you to all the members of the WoW UI community for everything you do.--Jim

First, I would like to thank all those involved with the book: Jim for inviting me to take part; Bryan for sticking with it through all his work pressures; Chris, Maryann, and the rest of the folks at Wiley for allowing this project to materialize. Thanks to Rick and Stephen for picking apart our work. Supreme thanks go to Iriel, AnduinLothar, Cladhaire, MentalPower, Esamynn, Beladona, Krka, Legorol, Shirik, Cidan, Kevin, Sam, and all the members of #wow-lounge for putting up with our incessant questions. Thank you to all the folks who helped us churn out the API docs at the 11th hour.

Thank you to PepsiCo and Rockstar, Inc., without whose caffeinated beverages I never would have completed my chapters. I’d also like to thank whoever made the massage pad I keep on my computer chair. The best go out to the folks behind “Brisco County Jr.,” “Firefly,” and every other television series that should’ve gone on for years. For entertaining me in my few breaks, xkcd.org, bash.org, Portal, World of Warcraft, “Bones,” “Nip/Tuck,” and “Mythbusters” have my undying gratitude. What thanks for a book of this nature would be complete without recognition of Blizzard for its wonderful product and incredible passion?

Special thanks go out to my de facto colleagues from the UI & Macros forum for their hard work, dedication, and flaming of people who didn’t read the stickies while I devoted my time to this project: Troodi, the nicest troll I’ve ever met; Jelly, enthusiastic ForumToCPoster user; Kamdis, female Draenei—@@’nuff said; Lunessa, my no. 1 supporter for my presidential bid; Lopeppeppy, whose name I can finally type from memory; Kaydeethree, with the best diagram of how to find stickies ever; Kelfarr, under people’s skin before he even posts; Alestane, unnervingly patient; Valaron, never met a better Orc; Lealla, yay drood!; Aella, whom I always confuse with Lealla; everybody else whom I forgot to name; and our Administratrix Extraordinaire, Cairenn, for holding everything together!

My deepest thanks go to my family for making me who I am, and, most important, to my wife, Juliella, thank you for supporting me in this endeavor even when it meant I had to put you on /ignore from time to time.--Matthew

Wanda and Joe Newman, for the hours you put up with me not being willing to get off the computer. Thanks for all the support over the years, and for buying me my first copy of VB when I was 15, and sorry for all the arguments. Willis McLemore, thanks for supporting me without ever expecting anything from me.

Brent Miller, for helping me really start out on this awesome journey. You helped guide me when I first got started doing WoW addons, and many of the things we talked about helped shape me as a professional coder. Thanks for the first versions of Ace and for shrugging off all that responsibility onto me when you left. Oh, and thanks for listening to me rant.

Jim Whitehead and Matthew Orlando, you have been better co-authors than anyone else can ask for. Thanks for putting up with me while I learned how to do this, and for handling the content that I had no clue about. Sorry again for the times when I got overwhelmed. Thanks to all the editors and support from Wiley for helping me get through this, and for putting up with me when I gave you problems.

PProvost, Ammo, Cladhaire, hyperChipmunk, kergoth, Mikk, Nargiddley, pastamancer, nevcairiel, Tekkub, Tem, vhaar, Wobin and the members of #wowace. Thanks for the ideas, inspiration, strife, and hard work. Thanks for helping WowAce grow to more than a million users and for all the great mods!

Shirik, Tekkub, Wobin, Mentalpower, Esamynn, Cide, Ammo, Nevcairiel, and Iriel (and any I have accidentally forgotten). Thank you for helping so much on the reference. We would never have been done in time without you.

Karen Hobson. You’ve been a friend to me during some of the darkest times in my life, and I'll always treasure your company and support. I don’t think it’d be possible for me to thank you enough.

Aidan McLemore, who still thinks Daddy can do anything. Last, but by no means least, Kristina McLemore. Thanks for believing in me and following me across the country, for always loving me, and for helping me but, most important, for not divorcing me during the production of this book.--Bryan

A special thanks is owed to a group of hard-working members of the user interface community, without whom the reference section of this book would not have been completed. Each of you truly stepped up when we needed your help, and we’re extremely grateful for everything you’ve done for us. Thank you [Ammo], Beladona, Cide, Gazmik, JoshBorke, MentalPower, Nevcairiel, Shirik, Tem, and Wobin for giving us your time, and a little bit of your sanity.

Dan Fernandez, thank you for your work on the World of Warcraft AddOn Studio and your help in writing Chapter 14. We’re hopeful that the software will continue to develop and mature as another tool in the addon author’s toolbox.


 

  Adobe Illustrator CS3 Classroom in a Book

 
Adobe Illustrator CS3 Classroom in a Book under The Books Store
Price: $54.99
Sale: $25.43
 
Manufacturer: Adobe Press
Number of Items: 1
 
 
Binding: Paperback
Author: Adobe Creative Team
Publisher: Adobe Press
Dewey Decimal Number: 006.686
Publication Date: 2007-05-04
Reading Level: 488
 
Description:
This thorough guide to Adobe Illustrator CS3 is ideal for beginning users who want to master the key features of Adobe's powerful vector drawing software. Using clear, step-by-step lessons, each chapter contains a project that builds upon the reader's growing knowledge of the software, while review questions at the end of each chapter reinforce key concepts and skills. Adobe Illustrator CS3 is jam-packed with new features and enhancements, including Live Color, a new environment that enables users to explore, apply, and save custom color configurations; improved integration with Adobe Flash CS3, which ensures that your vector illustrations import effortlessly to Flash with their anchor point positions, layers, and paths intact; a new Eraser tool, which lets users quickly modify objects or create entirely new shapes; a new Crop Area tool, which lets users set up a workspace so that it's automatically primed for the type of media that will display their design, whether it's print, Web, video, or film; new document profiles, newly improved drawing tools and controls, and much more. Whether you're brand-new to Adobe Illustrator or are looking for a project-based tutorial to familiarize yourself with Illustrator CS3's new features, this book provides you with the key techniques and tips you need to get the most out of this software.


Educational instructor notes—created to help teachers plan, organize, and time their lessons—are available for this book (and for other Classroom in a Book titles) at www.peachpit.com/instructorresources.


 

  Excel 2003 Bible

 
Excel 2003 Bible under The Books Store
Price: $39.99
Sale: $21.57
 
Manufacturer: Wiley
Number of Items: 1
 
 
Binding: Paperback
Author: John Walkenbach
Publisher: Wiley
Dewey Decimal Number: 005.369
Publication Date: 2003-09-19
Reading Level: 936
 
Description: * The most comprehensive guidebook available on the most popular spreadsheet program, fully updated to include all-new "X" features
* Written by the leading Excel guru known as "Mr. * The definitive reference book for beginning to advanced users, featuring expert advice and hundreds of examples, tips, techniques, shortcuts, work-arounds, and more
* Covers expanded use of XML and Web services to facilitate data reporting, analysis, importing, and exporting information
* Explores Excel programming for those who want advanced information
* CD-ROM includes all templates and worksheets used in the book, as well as sample chapters from all Wiley Office "X" related Bibles and useful third party software, including John Walkenbach's Power Utility Pak

 

  Excel 2003 for Dummies

 
Excel 2003 for Dummies under The Books Store
Price: $21.99
Sale: $11.28
 
Manufacturer: For Dummies
Number of Items: 1
 
 
Binding: Paperback
Author: Greg, PhD Harvey
Publisher: For Dummies
Edition: 1
Dewey Decimal Number: 005.54
Publication Date: 2003-10-10
Reading Level: 408
 
Description: Covers creating and editing worksheets, formatting cells, entering formulas, creating and editing charts, inserting graphs, designing database forms, adding database records, using seek-and-find options, printing, adding hyperlinks to worksheets, saving worksheets as Web pages, adding existing worksheet data to an existing Web page, and sending worksheets via e-mail.
* Author Greg Harvey is a bestselling technology writer, with more than 50 computer books to his credit
* Written in clear, easy-to-understand style that helps the reader comprehend and use the information.
* Includes all the new features of the latest Microsoft Office release.

 

  Hacking: The Art of Exploitation, 2nd Edition

 
Hacking: The Art of Exploitation, 2nd Edition under The Books Store
Price: $49.95
Sale: $28.81
 
Manufacturer: No Starch Press
Number of Items: 1
 
 
Binding: Paperback
Author: Jon Erickson
Publisher: No Starch Press
Edition: 2nd
Dewey Decimal Number: 005.8
Publication Date: 2008-02-04
Reading Level: 488
 
Description:

Hacking is the art of creative problem solving, whether that means finding an unconventional solution to a difficult problem or exploiting holes in sloppy programming. Many people call themselves hackers, but few have the strong technical foundation needed to really push the envelope.

Rather than merely showing how to run existing exploits, author Jon Erickson explains how arcane hacking techniques actually work. To share the art and science of hacking in a way that is accessible to everyone, Hacking: The Art of Exploitation, 2nd Edition introduces the fundamentals of C programming from a hacker's perspective.

The included LiveCD provides a complete Linux programming and debugging environment--all without modifying your current operating system. Use it to follow along with the book's examples as you fill gaps in your knowledge and explore hacking techniques on your own. Get your hands dirty debugging code, overflowing buffers, hijacking network communications, bypassing protections, exploiting cryptographic weaknesses, and perhaps even inventing new exploits. This book will teach you how to:

  • Program computers using C, assembly language, and shell scripts
  • Corrupt system memory to run arbitrary code using buffer overflows and format strings
  • Inspect processor registers and system memory with a debugger to gain a real understanding of what is happening
  • Outsmart common security measures like nonexecutable stacks and intrusion detection systems
  • Gain access to a remote server using port-binding or connect-back shellcode, and alter a server's logging behavior to hide your presence
  • Redirect network traffic, conceal open ports, and hijack TCP connections
  • Crack encrypted wireless traffic using the FMS attack, and speed up brute-force attacks using a password probability matrix

Hackers are always pushing the boundaries, investigating the unknown, and evolving their art. Even if you don't already know how to program, Hacking: The Art of Exploitation, 2nd Edition will give you a complete picture of programming, machine architecture, network communications, and existing hacking techniques. Combine this knowledge with the included Linux environment, and all you need is your own creativity.


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